using System;

namespace Microsoft.Xna.Framework.Net
{
    internal class CommandGamerLeft : ICommand
    {
        int gamerInternalIndex = -1;
        internal long remoteUniqueIdentifier = -1;
        
        public CommandGamerLeft (int internalIndex)
        {
            gamerInternalIndex = internalIndex;
            
        }
        
        public CommandGamerLeft (long uniqueIndentifier)
        {
            this.remoteUniqueIdentifier = uniqueIndentifier;
            
        }		
        
        public int InternalIndex
        {
            get { return gamerInternalIndex; }
        }
        
        public CommandEventType Command {
            get { return CommandEventType.GamerLeft; }
        }
    }
}

